|Credit to Blaugh.com on this comic, hits close to home(less.)|
- A fantasy novel told from the perspective of an elite squad of investigators called in by royalty to handle crimes that the typical City Watch strategy of holding a torch aloft and yelling “Who goes there?” can't solve. (Think: modern investigative crime show a la CSI meets Lord of the Rings.)
- A horror/fantasy novel set in a world with industrial/steampunk elements (though most of the technology runs on toxic fuels with nasty side effects) featuring an agent of the Council Government who specializes in dealing with religious cults who stumbles down a path that has already claimed the lives of thirteen individuals trying to stop an ancient horror before him.
- A tongue-in-cheek semi-autobiographical work talking about how, when I was a single man, I learned to talk to and attract members of the opposite sex using ideas similar to those “pick up artists” use, only translated into gaming concepts and a lot less sleazy. (Think: Neil Strauss' The Game meets World of Warcraft.)
|One of my favorite games of all time, and I think hiring mercenaries in a "Questing"|
style boardgame is one I'd like to play, so I'll have to make it.